STORM
Posted: Wed Jun 08, 2016 7:49 pm
A while back, we put together a Storm chronology. Comparing it to the map we put together, there are some adjustments that we need to make.
Like with Kitty Pryde, Storm also appears in A+X 17 and ANDOOP 1, 2 & 5, but those aren’t included here.
STORM/ORORO MUNROE
……
[UX2 8]
[A4 19]
*[A4 20 (1 - 8)]
*[QUAKE:SHIELD50A]
*[A4 20 (9 - 20)]
[A4 21]
[A4 23]
[A4 24]
[FF 600]
[GENH 13]
[GENH 17]
[UX2 9]
[UX2 10]
[XCLUB 2]
[XCLUB 3]
[XCLUB 4]
[XCLUB 5]
[A4 25-FB]
[ASTONX3 51]
[FF 607]
[FF 608]
**[AASS 6] (move from here)
[X3 30]
[X3 31]
[X3 32]
[X3 33]
[X3 34]
[X3 35]
[X3 36]
[X3 37]
*[AASS 6] (move to here)
[NA2 24 (5 - 17)-FB]
[AVX 2 (1 - 7:4)]
[A4 25]
[AVX 2 (12 - 16:3)]
[AVX 3]
[UX2 12]
[AVX 4]
[W&X 11]
[UX2 13-FB]
[AVXVS 5/2]
[UX2 13]
[AVX 6]
[UX2 15]
[UX2 16]
[UX2 17]
[AVX 9]
[AVX 10]
[AVX 11 (3 - 14)]
[A4 30]
[UX2 18]
[AVX 11 (15 - 26)]
[X:L 273]
[AVX 12 (6 - 30)]
[W&X 19]
[W&X 21]
[W&X 22]
[W&X 23]
[AVX 12 (31 - 35)]
[AVX:C 1]
[A4 34]
*[UA 1] (move to here)
*[AVX:C 3] (move to here)
*[AVX:C 4] (move to here)
[X:L2 2]
[X:L2 3]
[X:L2 4]
[X:L2 5]
[X:L2 6]
[ASTONX3 57]
**[UA 1] (move from here)
**[AVX:C 3] (move from here)
**[AVX:C 4] (move from here)
[APLUSX 3]
[AVENGSM 16]
[X3 40]
[X3 41]
[ANX 1-FB]
[ANX 1]
[ANX 2]
[ANX 4]
[ANX 5]
[ANX 6]
[ANX 7]
[ANX 8]
[W&X 24]
**[UXFOR2 1] (move from here)
**[UXFOR2 2] (move from here)
**[UXFOR2 3] (move from here)
**[UXFOR2 4] (move from here)
**[UXFOR2 5] (move from here)
**[UXFOR2 6] (move from here)
[X:L2 11]
**[SCRS2 17] (move from here)
**[SCRS2 18] (move from here)
[X4 1]
[X4 2]
*[X4 3]
*[SCRS2 17] (move to here)
*[SCRS2 18] (move to here)
**[W&X 27] (move from here)
**[W&X 29-FB] (move from here)
**[W&X 29] (move from here)
**[W&X 30] (move from here)
**[W&X 31] (move from here)
[ANX 9]
[ANX 10 (5:4)] ~ [UX3 4 (2:1)]
[ANX 10 (6:1)]
[ANX 10 (6:2)] ~ [UX3 4 (2:4 - 3&4:1)]
[UX3 4 (3&4:2 - 3&4:4)]
[ANX 10 (7 - 8)]
[ANX 10 (9:1 - 9:3)] ~ [UX3 4 (11:3 - 11:4)]
[ANX 10 (9:4 - 20)]
[ANX 11]
*[ANX 15]
*[W&X 27] (move to here)
*[W&X 29-FB] (move to here)
*[W&X 29] (move to here)
*[UXFOR2 1] (move to here)
*[UXFOR2 2] (move to here)
*[UXFOR2 3] (move to here)
*[UXFOR2 4] (move to here)
*[UXFOR2 5] (move to here)
*[UXFOR2 6] (move to here)
*[UXFOR2 9]
*[UXFOR2 10]
*[UXFOR2 11]
*[UXFOR2 12]
*[UXFOR2 13]
*[UXFOR2 14]
*[UXFOR2 15]
*[UA 11]
*[UA 12]
*[UA 21]
*[C&XFOR 18]
*[UXFOR2 16]
*[C&XFOR 19]
*[UXFOR2 17]
*[ASTONX3 63] (move to here)
*[ASTONX3 65]
*[ASTONX3 66]
*[W&X 30] (move to here)
*[W&X 31] (move to here)
*[W&X 32] (move to here)
*[W&X 33] (move to here)
*[W&X 35]
*[X:L2 15]
*[SAVW 12]
*[W5 7] (move to here)
*[W5 8]
*[W5 9]
*[W5 13]
[FLSSDEF 5]
[FLSSDEF 6]
**[W&X 32] (move from here)
**[W&X 33] (move from here)
**[ASTONX3 63] (move from here)
**[W5 7] (move from here)
*[W6 1-FB]
*[X4 4]
*[DP5 15-FB]
*[M/K:X 5]
*[X:BOTA 1]
*[ANX 16]
*[X4 5]
*[UX3 12]
*[W&X 36]
*[X4 6]
*[UX3 13]
*[W&X 37]
*[X:BOTA 2]
[INFINITY 1]
*[W&X@ 1]
And that’s the danger of just looking at one corner of the universe/waiting until stories are done.
Up next: the rest!
Like with Kitty Pryde, Storm also appears in A+X 17 and ANDOOP 1, 2 & 5, but those aren’t included here.
STORM/ORORO MUNROE
……
[UX2 8]
[A4 19]
*[A4 20 (1 - 8)]
*[QUAKE:SHIELD50A]
*[A4 20 (9 - 20)]
[A4 21]
[A4 23]
[A4 24]
[FF 600]
[GENH 13]
[GENH 17]
[UX2 9]
[UX2 10]
[XCLUB 2]
[XCLUB 3]
[XCLUB 4]
[XCLUB 5]
[A4 25-FB]
[ASTONX3 51]
[FF 607]
[FF 608]
**[AASS 6] (move from here)
[X3 30]
[X3 31]
[X3 32]
[X3 33]
[X3 34]
[X3 35]
[X3 36]
[X3 37]
*[AASS 6] (move to here)
[NA2 24 (5 - 17)-FB]
[AVX 2 (1 - 7:4)]
[A4 25]
[AVX 2 (12 - 16:3)]
[AVX 3]
[UX2 12]
[AVX 4]
[W&X 11]
[UX2 13-FB]
[AVXVS 5/2]
[UX2 13]
[AVX 6]
[UX2 15]
[UX2 16]
[UX2 17]
[AVX 9]
[AVX 10]
[AVX 11 (3 - 14)]
[A4 30]
[UX2 18]
[AVX 11 (15 - 26)]
[X:L 273]
[AVX 12 (6 - 30)]
[W&X 19]
[W&X 21]
[W&X 22]
[W&X 23]
[AVX 12 (31 - 35)]
[AVX:C 1]
[A4 34]
*[UA 1] (move to here)
*[AVX:C 3] (move to here)
*[AVX:C 4] (move to here)
[X:L2 2]
[X:L2 3]
[X:L2 4]
[X:L2 5]
[X:L2 6]
[ASTONX3 57]
**[UA 1] (move from here)
**[AVX:C 3] (move from here)
**[AVX:C 4] (move from here)
[APLUSX 3]
[AVENGSM 16]
[X3 40]
[X3 41]
[ANX 1-FB]
[ANX 1]
[ANX 2]
[ANX 4]
[ANX 5]
[ANX 6]
[ANX 7]
[ANX 8]
[W&X 24]
**[UXFOR2 1] (move from here)
**[UXFOR2 2] (move from here)
**[UXFOR2 3] (move from here)
**[UXFOR2 4] (move from here)
**[UXFOR2 5] (move from here)
**[UXFOR2 6] (move from here)
[X:L2 11]
**[SCRS2 17] (move from here)
**[SCRS2 18] (move from here)
[X4 1]
[X4 2]
*[X4 3]
*[SCRS2 17] (move to here)
*[SCRS2 18] (move to here)
**[W&X 27] (move from here)
**[W&X 29-FB] (move from here)
**[W&X 29] (move from here)
**[W&X 30] (move from here)
**[W&X 31] (move from here)
[ANX 9]
[ANX 10 (5:4)] ~ [UX3 4 (2:1)]
[ANX 10 (6:1)]
[ANX 10 (6:2)] ~ [UX3 4 (2:4 - 3&4:1)]
[UX3 4 (3&4:2 - 3&4:4)]
[ANX 10 (7 - 8)]
[ANX 10 (9:1 - 9:3)] ~ [UX3 4 (11:3 - 11:4)]
[ANX 10 (9:4 - 20)]
[ANX 11]
*[ANX 15]
*[W&X 27] (move to here)
*[W&X 29-FB] (move to here)
*[W&X 29] (move to here)
*[UXFOR2 1] (move to here)
*[UXFOR2 2] (move to here)
*[UXFOR2 3] (move to here)
*[UXFOR2 4] (move to here)
*[UXFOR2 5] (move to here)
*[UXFOR2 6] (move to here)
*[UXFOR2 9]
*[UXFOR2 10]
*[UXFOR2 11]
*[UXFOR2 12]
*[UXFOR2 13]
*[UXFOR2 14]
*[UXFOR2 15]
*[UA 11]
*[UA 12]
*[UA 21]
*[C&XFOR 18]
*[UXFOR2 16]
*[C&XFOR 19]
*[UXFOR2 17]
*[ASTONX3 63] (move to here)
*[ASTONX3 65]
*[ASTONX3 66]
*[W&X 30] (move to here)
*[W&X 31] (move to here)
*[W&X 32] (move to here)
*[W&X 33] (move to here)
*[W&X 35]
*[X:L2 15]
*[SAVW 12]
*[W5 7] (move to here)
*[W5 8]
*[W5 9]
*[W5 13]
[FLSSDEF 5]
[FLSSDEF 6]
**[W&X 32] (move from here)
**[W&X 33] (move from here)
**[ASTONX3 63] (move from here)
**[W5 7] (move from here)
*[W6 1-FB]
*[X4 4]
*[DP5 15-FB]
*[M/K:X 5]
*[X:BOTA 1]
*[ANX 16]
*[X4 5]
*[UX3 12]
*[W&X 36]
*[X4 6]
*[UX3 13]
*[W&X 37]
*[X:BOTA 2]
[INFINITY 1]
*[W&X@ 1]
And that’s the danger of just looking at one corner of the universe/waiting until stories are done.
Up next: the rest!