Amazing High Adventure #3 and Napoleonic Extras

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vanhornluke
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Amazing High Adventure #3 and Napoleonic Extras

Post by vanhornluke » Thu Aug 10, 2017 12:26 pm

AMAZING HIGH ADVENTURE #3 (Oct 1986)

1st Story:
By Mike Baron

APPEARANCES:
US Army, Pvt. Johnny Beacham, Castor (camel), Pollux (camel), Sgt. Dodd, Native Americans, Tega, white settlers, Apache war party, horses

SYNOPSIS:
1874, Fort McCutcheon, Arizona Territory: Two camels, Castor and Pollux, are delivered as an Army experiment in whether they would work better than horses in the hot southwest. Sgt. Dodd and Pvt. Johnny Beacham are ordered to begin training with the camels. Dodd finds riding them difficult and has to tie himself into the saddle. An Apache raiding party led by Tega begins attacking white settlers, so the Army is ordered to stop him. They fail, and Tega succeeds in cutting Fort McCutcheon off from outside assistance. Dodd and Beacham are ordered to take the camels during the night through the flats in the hope that the Apache won’t be patrolling that area (it’s too far for horses without water). They’re wrong, and the Apache ambush them. Dodd is killed by an arrow through the back, but since he is tied into the saddle, his corpse remains in the saddle, pistol still clutched in its fist, as the camel races off into the wilderness. The Apache chase Beacham and kill his camel. Instead of killing him, they decide to take his canteen and leave him for dead. Beacham survives, though, but cutting into the camel and using its guts to make another canteen and drink the water the camel had stored within. He manages to stagger into Tuscon and pass on word of the war party. Reinforcements are dispatched and chase Tega and his men into Mexico, rescuing Fort McCutcheon. Beacham is promoted to corporal, but he has had his fill of Army life and musters out, becoming a scout.
1877: Tega returns from Mexico and begins raiding again. The Army calls in all of their scouts and orders them to locate Tega. Beacham finds Tega’s trail, but he is captured before he can return and report. Tega recognizes him and announces that this time Beacham won’t survive the encounter. Before Tega has the chance to kill him, a camel with a mummified corpse in the saddle bursts into camp, terrifying the Apache. Tega throws his spear into the corpse which shakes the pistol in its grip, firing and killing Tega. Beacham is left behind and marvels at what has just happened. In the coming years he will occasionally hear stories about a half-man/half-monster that roams the desert.

2nd Story:
By Steve Englehart

APPEARANCES:
French Army, British Army, Napoleon Bonaparte, horses, Mameluke (pet monkey), Cruard, Francis, Jean-Paul, Ahmad

SYNOPSIS:
1798: Napoleon’s forces beat back an attack by the British in Egypt. The French troops are exhilarated. Napoleon is also enjoying himself, all the more because he has taken a local monkey, Mameluke, as a pet. That night, a French sentry is silently killed. The attack appears to have been some kind of wild animal, so the next night the guards are increased. Three are still killed, so on the third night Napoleon himself takes guard duty, determined to kill this animal. Eventually he is attacked, but it is not an animal. Two Egyptian assassins attack him, but he easily kills them. Taking the garb of one of the assassins, Napoleon walks back to the British lines, guessing that they hired the Egyptians. Sure enough, they allow him into the camp, but before he can walk far, Mameluke suddenly arrives, apparently having been bored or lonely. Napoleon is forced to kill Mameluke to keep him quiet, but it’s too late, his cover blown. He kills two British guards and escapes back to his own lines, but his joy is gone. Not long after, the French campaign in Egypt fails, and this presages Napoleon’s future losses.

NOTE:
I have to wonder if the two French sentries named Jean-Paul and Cruard are intended to be the same characters as in issue #2. Englehart was the author of both stories, so he may have intended this connection, but I didn’t see anything that would definitely establish that. It would be quite a coincidence if that weren’t the case, though, so I’m going to assume these are the same characters. As a bonus, that would help pin down the timing of the story in #2. This story in #3 has to take place before the story in #2, since in that story Jean-Paul and Cruard die. Apparently, after the French invasion fails, Jean-Paul and Cruard either remained behind or sometime later returned to Africa.

3rd Story:
By Mike Baron

APPEARANCES:
Dewa Njoman, Ida Bagus, Leper, Rolf, Hoerst, Pu Li, Col. Takimoto, Japanese Army

SYNOPSIS:
FLASHBACK 1:
1935, Jakarta: Dewa Njoman and Ida Bagus study kung fu from a Japanese sensei. One night they go to a local bar, but racist Dutchmen start a fight. Dewa quickly ends the fight with an amazing display of his skills.
FLASHBACK 2:
1939, Burma: Dewa and Ida have been studying with the great Wang Chun master Pu Li. They agree to deliver a message for him, knowing that they risk being caught by the occupying Japanese forces. Sure enough, they are caught. Fortunately, the Japanese commander, Col. Takimoto, is quite proud of his karate skills, so they challenge him to a martial arts duel. If they win, they are free to go. Takimoto agrees and the next morning fights Dewa. While Takimoto is quite skilled, he is no match for Dewa and is killed. Dwa and Ida walk free.
1978: Dewa and Ida, now old men, think back on times when they were young and hotheaded. As they walk out to harvest rattan to sell to Japanese tourists, are attacked by a tiger. They both fight back and manage to mortally wound the tiger. Unfortunately, they both sustain lethal wounds as well. As they lie dying, they agree it is a good day, and they can both die happy, having lived full lives.

4th Story:
By Mark Wheatley

APPEARANCES:
George Rogers Clark, British soldiers, American revolutionary soldiers

SYNOPSIS:
FLASHBACK 1:
George Rogers Clark leads men against the town of Kaskaskia during the Revolutionary War.
FLASHBACK 2:
George Rogers Clark leads men in an attack on Vincennes during the Revolutionary War.
1807: George Rogers Clark receives a letter from Thomas Jefferson informing him that he will not be compensated for his expenses during the Revolutionary War. Clark gets himself drunk and contemplates suicide. He begins hallucinating old friends and enemies, but he eventually decides not to kill himself, drinking himself into a stupor.

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by vanhornluke » Thu Aug 10, 2017 12:30 pm

MAN COMICS #22 (Jan 1953)

1st Story:
By ?

APPEARANCES:
US Army, Charlie Gold, Timmy, 13th Rifle Company, Sgt. Bauer, Reds

SYNOPSIS:
Charlie Gold is an aid man (a combat field medic) in the 13th Rifle Company in Korea. During one mission, he runs straight into a hail of Red lead to save a wounded G.I., impressing all the other men with his courage and devotion to duty.

2nd Story:
By ?

APPEARANCES:
Napoleon Bonaparte, French soldiers, Carlo Buonaparte, schoolboys, French civilians, French revolutionaries, Gen. Jean-Baptiste François Carteaux, French artillerymen, Gen. Jacque François Dugommier, horses, British soldiers

SYNOPSIS:
FLASHBACK 1:
Aug. 15, 1769: Napoleon Bonaparte is born.
FLASHBACK 2:
Young Napoleon hears battle stories from his father.
FLASHBACK 3:
May 1779: Ten-year-old Napoleon is sent to military school in Brienne, where he is mocked for his short stature.
FLASHBACK 4:
Napoleon, in his teens, diligently studies military strategy rather than going carousing with his classmates.
FLASHBACK 5:
Sep 1785: Sixteen-year-old Napoleon is commissioned as a second-lieutenant and begins his military service.
FLASHBACK 6:
Jun-Aug 1792: Revolution! Napoleon leads a French invasion of Sardinia.
FLASHBACK 7:
July 1793: Napoleon is sent to the siege of Toulon. He clashes with Gen. Carteaux, but when Carteaux is replaced with gen. Dugommier, Napoleon is allowed to proceed with his battle plans. After a bloody battle, he succeeds in capturing Toulon, a major victory.
“Present”: Napoleon is promoted to brigadier general and finally has the respect of his fellow officers.

NOTE:
I'm told that Napoleon wasn't really short, but for some reason this has become part of his legend. Apparently the 616 version of Napoleon actually was short.

3rd Story:
By ?

APPEARANCES:
Pvt. Ralph Davis, Col. Lawrence Miller, Capt. Ben Taylor, U.S. Army, Sgt. Joe Trundy, North Korean Army, Maj. Sim Lung, Pvt. Hoo Sing

SYNOPSIS:
Pvt. Ralph Davis runs an Army supply depot at Mingdang, Korea. Unbeknownst to his commanding officers, he was a Navy commander during WW2, but due to a technicality was unable to resume his position in Korea. Thus, he enlisted with the army. Knowing the army’s problem with North Korean repair shops that can’t be shelled from the air due to overhanging cliffs, Davis uses his position to order a large number of small boats and outboard motors. When they arrive at the Army supply depot, he shrugs them off as a mistake. A few days later he suggest to Col. Lawrence Miller that since they have the boats, why not use them to attack the North Korean repair ships by river? His plan is approved and the attack by “the army’s navy” is a success, prompting the Navy to have Davis transferred back to them and placed in charge of their small craft division.

4th Story:
By Carl Wessler

APPEARANCES:
Sgt. Mike Higgins, U.S. Army, Reds, Lt. Paul Baxter, Garber

SYNOPSIS:
Sgt. Mike Higgins is a grizzled veteran and can’t stand his commanding officer, Lt. Paul Baxter, whom he regards as a stuffed shirt who doesn’t know what he’s doing but likes to give orders. One day while on patrol, Baxter is captured by Reds. He orders Higgins and his men to leave, but Higgins decides to follow the Reds on his own. He tracks them down and rescues Baxter after a brawl with the guards. Baxter is impressed with Higgins, and Higgins is now able to respect Baxter for his courage while captured.

5th Story:
By Carl Wessler

APPEARANCES:
Sgt. Gus Mack, U.S. Army, PFC Paul Howe, Reds, Hudson, O’Connor, Brig. Gen. Myron Adams, Ted Smith

SYNOPSIS:
PFC Paul Howe and several others are sent during the night to clear a path through Red territory for Brig. Gen. Myron Adams to pass through. Everything depends on silence or else the Reds will swarm them. At one point, Howe spots a sniper in a tree silhouetted against the moon and opens fire before the sniper can take out the general. Sgt. Gus Mack is outraged, since sure enough the Reds swarm, endangering the general, and he thinks Howe was shooting at shadows. The Americans manage to fight off the Reds and that morning see the dead sniper still in the tree. Mack quickly congratulates Howe on saving the general’s life.


MAN COMICS #23 (Feb 1953)

1st Story:
By ?

APPEARANCES:
Corp. Stan Traynor, U.S. Army, Reds

SYNOPSIS:
Corporal Stan Traynor is on his first assignment as a combat photographer. While filming a Red patrol, he is captured. The Reds ask him to film them, thinking they’ll have some fun. Thinking fast, he tells them to back up a bit so that they’re in focus. The Reds walk onto their own mine field, setting off explosions. American troops use the confusion to rush in and take out the rest of the enemy soldiers.

2nd Story:
By Paul Newman

APPEARANCES:
British Navy, Vice-Admiral Horatio Nelson, Admiral Honoré Joseph Antoine Ganteume, Napoleon Bonaparte, French troops, French Navy, Egyptian troops, Turkish troops, horses

SYNOPSIS:
Napoleon invades Egypt, but he’s opposed by the brilliant Lord Nelson. Napoleon quickly wins on land, but his fleet is trapped and mostly destroyed by Nelson, cutting off any French supplies or reinforcements. Napoleon is forced to abandon most of his forces in Egypt in order to sneak past the British blockade.

3rd Story:
By ?

APPEARANCES:
Mr. and Mrs. Henry Saulpaugh, Col. Howard Kennedy, Sgt. Alfred Dayton, U.S. Marines, Michael Saulpaugh, Gen. Piu-Ho, Walter Remonds, Sgt. Joe Peroni, , Maj. Edgar Lee, Reds, Pvt. Lum-Hux, Doctor Willard Pearson

SYNOPSIS:
Michael Saulpaugh is a U.S. Marine serving in Korea. Ever since he wrote a play about a Martian visiting Earth while in high school, he has believed he might really be a Martian. Because of the political pull of his parents, he has permission to keep his Martian costume with him while serving. One evening he puts his costume on while enjoying a beach alone. Suddenly, Red commandos emerge from the sea. A fight breaks out, but the metal in his costume keeps him safe until other marines arrive and kill the Reds.

NOTE:
Interestingly, while talking to Michael, one of the Marines refers to Atlantis and the possibility that it might invade the surface world. The way this is written, it’s apparently widespread knowledge that he assumes Michael will be aware of. This can be taken as an indication that Namor’s invasion of the surface world and flooding of Manhattan is still well-known in the 50s. :-)

4th Story:
By Paul Newman

APPEARANCES:
Pvt. Janis, Reds, Sgt. Dawes, U.S. Army

SYNOPSIS:
Pvt. Janis and Sgt. Dawes drive a jeep with a mounted rocket launcher. Every time they fire, they need to quickly move, since the smoke and fire give away their position to Red artillery. Suddenly, after launching a rocket the jeep won’t start. Thinking quickly, Dawes resets the laucher so that the force of a rocket launch will hit a large rock the jeep is parked in front of. This application of Newtonian physics is enough to push the jeep enough for it to roll downhill and away from the incoming artillery shells.

5th Story:
By ?

APPEARANCES:
Sgt. Ward, Lt. Bell, U.S. Army, Pete, Greg, Louis, Lucas, Red horde

SYNOPSIS:
Lt. Bell is a shiny new lieutenant, replacing a much-beloved lieutenant who was killed in action. The men don’t like him much and none volunteer when he asks for men to scout behind enemy lines. He won’t order anyone on such a dangerous mission, so he goes by himself. Soon the Red horde attacks, but Bell learned their intentions and is able to return and warn his men in time. He’s wounded in the fight, but his men risk their lives to save him. His courage has earned the men’s respect.


MAN COMICS #24 (Mar 1953)

1st Story:
By ?

APPEARANCES:
U.S. Army, Haddon, Commies, Andy

SYNOPSIS:
A group of 406 U.S. infantrymen are ordered to attack 20,000 Commies in order to distract from the massive U.N. invasion of Korean at the beginning of the war. They’re undersupplied (and given the wrong artillery shells), but their courage allows them to use phantom attacks for seven hours, causing enough confusion and fear to allow the U.N. forces to establish a beachhead.

2nd Story:
By ?

APPEARANCES:
Com. Welton, U.N. sailors, Carroll, Bazer, Hyatt

SYNOPSIS:
A U.N. submarine attacks and destroys a Red submarine guarding a harbor in North Korea. Shore batteries fire on the sub and a delayed-fuse shell hits the sub. Figuring they have about five minutes, Hyatt dives underwater and pries the shell loose before it explodes. The other sailors are amazed, but Hyatt explains that he was high-dive champion in high school and so has a well-developed lung capacity which allows him to stay underwater longer than the average man.

3rd Story:
By Paul Newman

APPEARANCES:
Napoleon Bonaparte, French citizens, British judges, French Army, Arthur Wellesley, George III, British Army, Prussian Army, LeBlanc, Moserecat, Pierre, horses

SYNOPSIS:
Waterloo! Napoleon is defeated.

4th Story:
By Paul Newman

APPEARANCES:
U.S. Army, Lt. Pat Joyce, Reds, Jenkins

SYNOPSIS:
Reds set up a second artillery crew to fire on the American counter-artillery battery. This works once, but Lt. Pat Joyce is too smart for the Commies. He sets up a second counter-artillery battery which waits until the Reds fire on the Americans and takes them out.

5th Story:
By ?

APPEARANCES:
Sgt. Kane, U.S. Army, Reds, Maj. Summers, Lt. Cal Franklin

SYNOPSIS:
Sgt. Kane is a battle-hardened veteran, fighting in every major battle in Korea. But one day, he finds it difficult to move on, crying himself at night. Worried he’s become a coward, he begins to lose his self-respect, which is all he has, since he’s poor with no family. Major Summers notices this and has famed hero Lt. Cal Franklin pretend to have battle fatigue in order to explain to Kane that he isn’t a coward. He’s just been fighting too long and has battle fatigue. Kane’s spirits are lifted as he’s taken to a military hospital before being sent home. Summers congratulates Franklin on his acting, unaware that Franklin wasn’t acting.

NOTE:
This is actually a pretty cool story about soldiers with PTSD, back before that term was in use.

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by vanhornluke » Thu Aug 10, 2017 12:31 pm

COMBAT KELLY #33 (Oct 1955)

3rd Story:
By ?

APPEARANCES:
Napoleon Bonaparte, horses, French Army, Prussian Army, Gebhard Leberecht von Blücher, Arthur Wellesley, British Army

SYNOPSIS:
Waterloo! Napoleon is defeated.

NOTE:
I only summarized this one story, since it’s unconnected from Combat Kelly. I figured there was no point in summarizing several Combat Kelly stories in a single issue in the middle of his series without doing all the rest (and I’m not up to doing that now!).

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by vanhornluke » Thu Aug 10, 2017 12:32 pm

MARVEL TALES #139 (Oct 1955)

1st Story:
By ?

APPEARANCES:
Mark Dunston, Burt Simms, Spike Wilson, Kid Fargo, boxing fans, cops

SYNOPSIS:
Mark Dunston accidentally discovers a powder that turns him temporarily invisible. He decides to cash in on this by becoming a boxer. Whenever he’s in the ring, he pours the powder on himself and disappears, able to punch his opponents with abandon, since they can’t see him to fight back. He makes a lot of money and becomes famous. The fame goes to his head and he begins to think he doesn’t have to follow the rules everyone else does. One day he is speeding and the cops try to pull him over. He disappears, but the cops follow his footsteps to a construction site. They surround the building, so Mark simply stays inside, hoping to wait them out while the construction crew continues its work. He falls asleep while waiting, but when he wakes up the next morning he is visible again and inside a jail cell. He didn’t realize the construction site was the new city jail.

2nd Story:
By ?

APPEARANCES:
Chuck, Harry Davis, Kennedy, Dr. Ramsey, the Controller

SYNOPSIS:
Chuck is a newspaper weather reporter. He notices that the temperature is the same over the entire country, which is unprecedented. Each day the temperature rises one degree over the entire country. While most people dismiss this as coincidence, Chuck is convinced this is artificial manipulation of the weather. He sneaks an article on the subject past his editor and is promptly written off as a crank. However, he receives a strange, apparently blank sheet of paper in the mail. Shortly afterward, government agents interview Chuck. They are able to determine that the sheet of paper isn’t really blank and is an encoded message from the famed meteorologist Dr. Ramsey. He has been kidnapped by aliens and pressed by the Controller into operating a device on an asteroid that is sucking the moisture out of Earth’s atmosphere and will wipe out human crops. The government sends a rocket to the asteroid to rescue Dr. Ramsey and destroy the alien device. Shortly afterward the weather returns to normal.

3rd Story:
By Carl Wessler

APPEARANCES:
Jeff Dunn, Kip Sanford, Gen. Baxter, allied military forces, Napoleon Bonaparte

SYNOPSIS:
Jeff Dunn, test pilot, takes the experimental new jet X-1A into the upper atmosphere. He breaks the sound barrier and continues increasing his speed until he’s surpassed the speed of light. While flying, he hears a voice announcing plans to eventually invade Britain, Canada, and the United States. Upon his return, Dunn reports the voice to Gen. Baxter, who is very concerned about the threat. He orders Dunn back up along with a tape recorder to record the voices. Dunn succeeds in recording it and Baxter takes the tape to allied leaders. They immediately order a military mobilization to prepare for an invasion, even though they have no idea who the invader will be. After a month no invasion has happened and the cost of the mobilization is huge. To get further proof, Dunn is ordered to take the jet again and this time use a video camera to capture on film whoever the speaker is. When Dunn returns the film is developed and the speaker is revealed as Napoleon. The X-1A flew so fast that Dunn was traveling through time and hearing Napoleon’s plans had he won at Waterloo.

4th Story:
By ?

APPEARANCES:
Kim, Alice, Henry, toy soldier, toy soldier’s father

SYNOPSIS:
Alice puts her son, Kim, to bed. Because he hadn’t been a good boy, he can’t sleep with his toy guardian soldier, so Alice places the toy on a shelf across the room. The next morning she wakes Kim up and finds the toy soldier in his bed. She chastises him for getting out of bed during the night to get the soldier, and for then lying about it. The same thing happens the next morning as well. Kim insists he isn’t getting up during the night to get the soldier, but his parents don’t believe him. Finally, Henry, Kim’s father, decides to figure out what is happening by sitting all night in a chair in Kim’s room. During the night a man-sized toy soldier grabs Kim’s soldier off the shelf and says that since the toy has been good that day, he can sleep with his guardian giant (Kim).

5th Story:
By ?

APPEARANCES:
Hunting tribe, Og, Old One, Fishing tribes

SYNOPSIS:
Og and the rest of his hunting tribe gather for the annual ritual of listening to the talking box in a cave. The Old One, keeper of the box, uncovers the box and presses a button. The box plays a recording of a man from the year 1965 warning future generations to seek peace, since nuclear war had destroyed his civilization. Unfortunately, humanity had regressed to the Neolithic level and English was no longer understood. Instead, the hunting tribe took the word “peace” as a sacred word. Chanting “Peace!” they descend on a village to continue their annual warfare on the fishing tribes.

NOTE:
This story was published in 1955, so 1965 was then still future. Obviously, this story is not 616, but I don’t think it’s ever been given an official Earth designation.

6th Story:
By ?

APPEARANCES:
Les Norton, circus performers, elephant, Margie, Tol

SYNOPSIS:
Les Norton is a grunt worker at a circus. He wants to be a clown, but the boss won’t let him, thinking he’s good for nothing but manual labor. However, one day the boss catches Les making a lost little girl laugh while she waits for her mother to find her. He makes Les a clown and immediately takes him out to the stage to occupy the crowd while the acrobats prepare to perform. Since he wasn’t given any time to prepare, Les bombs, eliciting no laughs. Later that night after closing, Les is convinced he could have done a good job if he’d only had a few minutes to prepare. He walks back to the big tent in his clown suit to practice and suddenly finds himself centered in a spotlight. Thinking his coworkers are helping him out, Les puts on a show for whoever is watching. Afterward he wishes he could have done that show before an audience. Unbeknownst to him, the spotlight came not from his coworkers but a spaceship that was hovering over the circus. Tol reports to his superior that humans are friendly and even put on a comedy routine for him, apparently knowing that humor is a universal language.

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by vanhornluke » Thu Aug 10, 2017 12:34 pm

BATTLE #44 (Jan 1956)

1st Story:
By ?

APPEARANCES:
Reds, Col, Yeng, U.S. Army, Capt. Brent, U.N. forces, Baker Company

SYNOPSIS:
Baker Company is full of rookies. Deployed for the first time to the front, they break through the Reds’ lines and capture hundreds of Red soldiers, including Col. Yeng, as well as rescue POWs. Walking back to American territory, Baker Company razzes another group of rookies making their way to the front.

2nd Story:
By ?

APPEARANCES:
British Army, Turkish soldiers, British engineers, Freddie

SYNOPSIS:
During WWI, British engineers are sent to sneak behind Turkish lines and dynamite a bridge. Freddie is caught, but the rest of his comrades make it to the bridge and place the dynamite. Unfortunately, the Turks discover them and they have to flee before they can light the fuses on the dynamite. Freddie uses the confusion to escape from the Turks and move to a bend in the river near the bridge. He uses the glass cover of his watch to concentrate the blazing sunlight and light the fuses from afar. The bridge blows and all the Brits escape.

3rd Story:
By ?

APPEARANCES:
Charles VII, French forces, Marie of Anjou, horses

SYNOPSIS:
Charles VII of France is in dire straits. He is nearly broke, even selling off his crown and royal jewels to help pay the remainder of his army. His advisors tell him to sue for peace with the English, but his wife demands that France continue the fight. Charles is torn on what to do, but follows his wife’s advice. While his advisors prepare to flee, a messenger arrives saying French forces, led by a woman called Joan of Arc, have just achieved victory over the English.

NOTE:
Joan of Arc is mentioned, but she doesn’t actually appear in this story.

4th Story:
By ?

APPEARANCES:
French Army, Napoleon Bonaparte, horses, Maj. Clemente, Ivan, Russian troops

SYNOPSIS:
Deep in Russia, Napoleon realizes it is time to retreat, as his invasion of Russia has failed. However, Russians have surrounded his forces, cutting off retreat. Napoleon breaks open their reserve supplies to distribute rifles and ammunition, only to discover that the crates had been mistakenly loaded with cigars. He orders the cigars be distributed to the men and an advance on one section of the Russian line. The calmness of the French troops, along with their smoking cigars, unnerves the Russians enough to cause them to flee, opening a hole for Napoleon’s forces to retreat.

5th Story:
By ?

APPEARANCES:
Sammy, U.S. Army, Blue Zephyr Company, Adams, Zawicki, Japanese forces, Johnson, Smith, Delucca, Capt. Imu Honato

SYNOPSIS:
FLASHBACK:
Sammy, a local Filipino, wants to join the U.S. Army and help repel the Japanese invaders. Regulations forbid this, though, but Sammy doesn’t let that stop him from helping the Americans as much as he can by scrounging supplies, food, and water.
Now: When Blue Zephyr Company is ordered to root out Japanese forces on Hill 306, Sammy warns them that there is no water on that hill. They follow orders anyway, and Sammy is ordered to stay behind. After a day of fighting, the Americans are running out of water. Suddenly, Sammy appears with water, having disobeyed orders. The Americans are grateful and continue fighting. Over the next few days, Sammy keeps bringing water. Eventually, the Japanese give up, having run out of water themselves. Once the fighting is over, Sammy explains that each night he would sneak through the Japanese lines and steal their water. Special dispensation is allowed and Sammy joins the U.S. Army.

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by vanhornluke » Thu Aug 10, 2017 12:35 pm

BATTLEGROUND #12 (Jul 1956)

1st Story:
By ?

APPEARANCES:
U.S. Army, Baker Company, Reds, Light-fingers Louie, Maj. Ming

SYNOPSIS:
Light-fingers Louie, part of Baker Company, is practicing to become a magician. He uses his skills to steal a map from a Commie officer’s uniform, which leads to the Americans able to bomb a Red ammo dump.

2nd Story:
By ?

APPEARANCES:
Forest animals, scouts, British troops, French troops

SYNOPSIS:
Two scouts sneak through British lines to rejoin the last remaining French troops in Canada, reporting that the war is lost. Britain has won and will now rule Canada.

NOTE:
There are no named characters in this story, and so no character chronologies to list below. I suppose we could research where the last French outpost in Canada was and try to identify the fort commander or the scouts with historical individuals, but I don’t know enough about the subject to attempt that.

3rd Story:
By ?

APPEARANCES:
Andre, French troops, Maj. Maillot, French civilians, German troops

SYNOPSIS:
Andre wants to join the French army to help save France from the Germans, but everyone in his village says he is too young. When French troops come through the town, they also tell Andre he is too young to join. When Germans capture the town and plan to use a decoy wagon full of dynamite to trick the French forces into revealing themselves (instead of the normal wagon full of food and supplies the villagers regularly give), Andre tells the Germans he will have to accompany the wagon, lying that he is a mascot that always accompanies the supplies. The Germans agree, but when the wagon reaches a bridge, Andre shoots the dynamite, destroying the bridge and exposing the Germans. French forces quickly rush out of the woods and capture the Germans. French Maj. Maillot tells Andre he can join up, since if he’s old enough to die for France, then he’s old enough to live and fight.

4th Story:
By ?

APPEARANCES:
Napoleon Bonaparte, French Army, horses, British Army, Arthur Wellesley, Old Guard

SYNOPSIS:
The Duke of Wellington triumphs over Napoleon at Waterloo.

5th Story:
By ?

APPEARANCES:
The Tiger (Lao-Hu), Commies, Korean prisoners, Pak, Kim

SYNOPSIS:
Lao-Hu, the Tiger, runs a camp for the North Koreans where Korean civilians are used as slave labor to manufacture tanks. Someone at the camp has been sabotaging the tanks, preventing their use by the Commies, but Lao-Hu has been unable to identify who the culprit is. When the next batch of tanks is ready for delivery and no one has been able to sabotage them, the Tiger reveals that he is the saboteur as he frees all of the prisoners. He was a mole for the South Korean army the entire time.

6th Story:
By ?

APPEARANCES:
Japanese pilots, Japanese forces, Gen. Hagano Nagata, U.S. Army, U.S. Navy

SYNOPSIS:
Sep 12, 1943: Japanese Gen. Hagano Nagata plans to secretly occupy the island of Mosambu and then lure American forces into an ambush. His troops silently arrive on the island and quickly hide themselves. However, while they prepare ambush points and kill zones, American forces silently arrive on the other side of the island and sneak toward their positions. When the U.S. Navy begins bombardment of the island, the Americans attack from the jungle and quickly overwhelm the surprised Japanese. Nagata is captured before he can commit suicide. During interrogation, he demands to know how the Americans knew he was there. They explain that a few pieces of trash with Japanese writing were thrown into a stream by some of the Japanese men and were washed out to sea, where the U.S. Navy saw them.

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by vanhornluke » Thu Aug 10, 2017 12:36 pm

TALES TO ASTONISH #13 (Nov 1960)

1st Story:
By ?

APPEARANCES:
Leslie Evans, Alice Evans, Groot, townspeople, walking trees

SYNOPSIS:
Groot lands on Earth and announces that he plans to take a small town and its townspeople back to Planet X to experiment upon. The police can’t stop Groot, as their guns are useless. However, Leslie Evans, a local scientist, breeds a small colony of termites and lets the loose on Groot, which defeats him and saves the town.

NOTE:
It’s not explained exactly how Groot is defeated, since we still see him after he’s been stopped, so he wasn’t entirely consumed. This story is in Groot’s chronology, but Leslie and Alice don’t have chronologies, so while I won’t include Groot below, I will list them.

2nd Story:

Reprinted from Strange Tales of the Unusual #5.

3rd Story:
By ?

APPEARANCES:
Bar patrons, Carl Hanson, Indian townspeople, Lamas

SYNOPSIS:
Carl Hanson, a thug, overhears a bar patron brag that he has a picture of the abominable snowman, proof that he exists, and plans to sell the picture to an American magazine. He laughs that he was warned the picture is cursed, but doesn’t believe in such things. Hanson decides to mug the man and steal the picture. Then he heads to the Himalayas, thinking that if he actually captures the snowman, he’ll be able to make much more money than he could get simply selling the photo. He asks various villagers where to find the snowman, but everyone is terrified of the curse and won’t tell him. He decides to search on his own, but over the weeks he runs out of provisions and is battered by storms. He refuses to give up, vowing to live off the land until he finds the snowman. Unbeknownst to him, the curse has taken effect: Hanson has transformed into the very snowman shown in the photo!

NOTE:
Hanson apparently has other appearances in Uncanny X-Men vol. 3 #33 and in the recent Monsters Unleashed series, but I haven’t read them and so haven’t tried to break them down in his chronology. Someone else at MCP is welcome to add those appearances if this info is correct: http://www.marvunapp.com/Appendix/abominab.htm

4th Story:
By ?

APPEARANCES:
Napoleon Bonaparte, Gustav, French soldiers, woman carved from wood

SYNOPSIS:
1799: Gustav is a talented sculptor from wood who makes a living carving mastheads for pirate vessels. His fame reaches Napoleon, who asks him to carve a figure of a beautiful woman for his ship to remind him of his believed Josephine while at sea. Gustav complies but weeks later, once he’s finished carving the woman, he is astonished when she speaks. She says she loves him but they can never marry, since she is wooden while he is a man of flesh and blood. Gustav delays Napoleon’s troops who have come to collect the woman and visits a local Gypsy woman. She confirms to him that she has a potion that can turn flesh to wood and so Gustav steals it. Outraged, she pronounces a curse upon him. Drinking the potion, Gustav returns to his shop and writes a note to Napoleon that he has crafted two figures that should be kept together. However, once he begins to turn into wood, the woman is transformed into flesh. Now they still can’t marry, but she hopes that someday the Gypsy woman will lift the curse.

NOTE:
The wooden woman is never given a name, so I haven’t listed her in the chronologies below, since I wouldn’t know what to call her.

5th Story:
By ?

APPEARANCES:
Linus Whitehead, Joe, Frankie

SYNOPSIS:
Joe, a tv repairman, is fascinated when he hears about Prof. Linus Whitehead’s theory that televisions can connect Earth to another dimension. Joe spends six months experimenting with a television until he finally finds the correct settings and opens a portal in the tv screen. However, monsters try to come through and drag Joe into the other world. He quickly turns off the tv, closing the portal. Now he worries whether or not what he saw was real.

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by vanhornluke » Thu Aug 10, 2017 12:38 pm

NOTE:
Napoleon’s first published Marvel appearance was in Red Raven Comics #1. I’m not sure what’s going on with that issue at MCP, since it’s listed in the chronologies for Red Raven, Makkari, and King Solomon, but not for Napoleon, Thomas Edison, Magar the Mystic, Harry Houdini, and many others that appear in this issue. Since I wasn’t sure what’s going on with this issue, I didn’t provide any breakdowns, but I did put it in Napoleon’s and the Duke of Wellington's chronologies below.

Chronologies:

ABOMINABLE SNOWMAN/CARL HANSON
TTA 13/3

ADAMS
BATTLE 44/5

ADAMS, MYRON
MANCOM 22/5

AHMAD
AHA 3/2

ALICE
M/TALES 139/4

ANDRE
BATTLEGR 12/3

ANDY
MANCOM 24

BAGUS, IDA
AHA 3/3 (2:3-4:5)-FB
AHA 3/3 (5:3-10:4)-FB
AHA 3/3

BAUER
MANCOM 22

BAXTER
M/TALES 139/3

BAXTER, PAUL
MANCOM 22/4

BAZER
MANCOM 24/2

BEACHAM, JOHN
AHA 3

BELL
MANCOM 23/5

BONAPARTE, NAPOLEON
MANCOM 22/2 (2:2)-FB
MANCOM 22/2 (2:3)-FB
MANCOM 22/2 (2:4)-FB
MANCOM 22/2 (2:5-2:6)-FB
MANCOM 22/2 (2:7-3:3)-FB
MANCOM 22/2 (3:4-3:6)-FB
MANCOM 22/2 (3:7-7:3)-FB
MANCOM 22/2
MANCOM 23/2 (1-4:1)
AHA 3/2
MANCOM 23/2 (4:2-6)
TTA 13/4
M/TALES 139/3
BATTLE 44/4
MANCOM 24/3 (1-3)
MANCOM 24/3 (4-6) ~ CK 33/3 ~BATTLEGR 12/4
{RRAVENC 1/6}

BRENT
BATTLE 44

BUONAPARTE, CARLO
MANCOM 22/2 (2:2)-FB
MANCOM 22/2 (2:3)-FB

CARROLL
MANCOM 24/2

CARTEAUX, JEAN-BAPTISTE FRANÇOIS
MANCOM 22/2 (4:1-4:4)-FB

CASTOR
AHA 3

CHARLES VII
BATTLE 44/3

CHUCK
M/TALES 139/2

CLARK, GEORGE ROGERS
AHA 3/4 (6:5)-FB
AHA 3/4 (7:4)-FB
AHA 3/4

CLEMENTE
BATTLE 44/4

CONTROLLER
M/TALES 139/2

CRUARD
AHA 3/2
{AHA 2}

DAVIS, HARRY
M/TALES 139/2

DAVIS, RALPH
MANCOM 22/3

DAWES
MANCOM 23/4

DAYTON, ALFRED
MANCOM 23/3

DEAUVILLE, JEAN-PAUL
AHA 3/2
{AHA 2}

DELUCCA
BATTLE 44/5

DODD
AHA 3

DUGOMMIER, JACQUES FRANÇOIS
MANCOM 22/2 (4:5-7:3)-FB
MANCOM 22/2

DUKE OF WELLINGTON/ARTHUR WELLESLEY
MANCOM 24/3 ~ CK 33/3 ~ BATTLEGR 12/4
{RAVENC 1/6}

DUNN, JEFF
M/TALES 139/3

DUNSTON, MARK
M/TALES 139

EVANS, ALICE
TTA 13

EVANS, LESLIE
TTA 13

FRANKIE
TTA 13/5

FRANKLIN, CAL
MANCOM 24/5

FREDDIE
BATTLE 44/2

GANTEUME, HONORÉ JOSEPH ANTOINE
MANCOM 23/2

GARBER
MANCOM 22/4

GEORGE III
MANCOM 24/3

GOLD, CHARLIE
MANCOM 22

GREG
MANCOM 23/5

GUSTAV
TTA 13/4

HADDON
MANCOM 24

HENRY
M/TALES 139/4

HIGGINS, MIKE
MANCOM 22/4

HOERST
AHA 3/3 (2:6-4:4)-FB

HONATO, IMU
BATTLE 44/5

HOWE, PAUL
MANCOM 22/5

HUDSON
MANCOM 22/5

HYATT
MANCOM 24/2

IVAN
BATTLE 44/4

JANIS
MANCOM 23/4

JENKINS
MANCOM 24/4

JOE
TTA 13/5

JOHNSON
BATTLE 44/5

JOYCE, PAT
MANCOM 24/4

KANE
MANCOM 24/5

KENNEDY
M/TALES 139/2

KENNEDY, HOWARD
MANCOM 23/3

KID FARGO
M/TALES 139

KIM
M/TALES 139/4

KIM
BATTLEGR 12/5

LEBLANC
MANCOM 24/3

LEE, EDGAR
MANCOM 23/3

LEPER
AHA 3/3 (2:2-2:3)-FB

LI, PU
AHA 3/3 (5:3-6:1)-FB

LIGHT-FINGERS LOUIE
BATTLEGR 12

LOUIS
MANCOM 23/5

LUCUS
MANCOM 23/5

LUM-HUX
MANCOM 23/3

LUNG, SIM
MANCOM 22/3

MACK, GUS
MANCOM 22/5

MAILLOT
BATTLEGR 12/3

MAMELUKE
AHA 3/2

MARGIE
M/TALES 139/6

MARIE OF ANJOU
BATTLE 44/3

MILLER, LAWRENCE
MANCOM 22/3

MING
BATTLEGR 12

MOSERECAT
MANCOM 24/3

NAGATA, HAGANO
BATTLEGR 12/6

NELSON, HORATIO
MANCOM 23/2

NJOMAN, DEWA
AHA 3/3 (2:3-4:5)-FB
AHA 3/3 (5:3-10:4)-FB
AHA 3/3

NORTON, LES
M/TALES 139/6

O’CONNOR
MANCOM 22/5

PAK
BATTLEGR 12/5

PEARSON, WILLARD
MANCOM 23/3

PERONI, JOE
MANCOM 23/3

PETE
MANCOM 23/5

PIERRE
MANCOM 24/3

PIU-HO
MANCOM 23/3

POLLUX
AHA 3

RAMSEY
M/TALES 139/2

REMONDS, WALTER
MANCOM 23/3

ROLF
AHA 3/3 (2:6-3:2)-FB

SAMMY
BATTLE 44/5 (3:2-3:5)-FB
BATTLE 44/5

SANFORD, KIP
M/TALES 139/3

SAULPAUGH, HENRY
MANCOM 23/3

SAULPAUGH, MICHAEL
MANCOM 23/3

SAULPAUGH, MRS. HENRY
MANCOM 23/3

SIMMS, BURT
M/TALES 139

SING, HOO
MANCOM 22/3

SMITH
BATTLE 44/5

SMITH, TED
MANCOM 22/5

SUMMERS
MANCOM 24/5

TAKIMOTO
AHA 3/3 (6:2-10:1)-FB

TAYLOR, BEN
MANCOM 22/3

TEGA
AHA 3

TIGER/LAO-HU
BATTLEGR 12/5

TIMMY
MANCOM 22

TOL
M/TALES 139/6

TRAYNOR, STAN
MANCOM 23

TRUNDY, JOE
MANCOM 22/3

VON BLÜCHER, GEBHARD LEBERECHT
CK 33/3

WARD
MANCOM 23/5

WELTON
MANCOM 24/2

WHITEHEAD, LINUS
TTA 13/5

WILSON, SPIKE
M/TALES 139

YENG
BATTLE 44

ZAWICKI
BATTLE 44/5

NO OFFICIAL EARTH DESIGNATION YET:

OG
M/TALES 139/5

OLD ONE
M/TALES 139/5

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by Michael » Thu Aug 10, 2017 6:20 pm

vanhornluke wrote:
Thu Aug 10, 2017 12:30 pm

APPEARANCES:
U.S. Army, Haddon, Commies, Andy

SYNOPSIS:
A group of 406 U.S. infantrymen are ordered to attack 20,000 Commies in order to distract from the massive U.N. invasion of Korean at the beginning of the war. They’re undersupplied (and given the wrong artillery shells), but their courage allows them to use phantom attacks for seven hours, causing enough confusion and fear to allow the U.N. forces to establish a beachhead.
I'm confused- what massive UN invasion? Are you thinking of Inchon?
https://en.wikipedia.org/wiki/Battle_of_Inchon
Or did they get their history wrong?

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by vanhornluke » Thu Aug 10, 2017 8:26 pm

Inchon is mentioned on a newspaper page, so that may have been the intent. The details may be historically wrong, but I don't think historical accuracy was a main concern for many of the writers of these stories.

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by ShadZ » Tue Aug 15, 2017 2:16 pm

vanhornluke wrote:
Thu Aug 10, 2017 12:31 pm
COMBAT KELLY #33 (Oct 1955)

3rd Story:
By ?

APPEARANCES:
Napoleon Bonaparte, horses, French Army, Prussian Army, Gebhard Leberecht von Blücher, Arthur Wellesley, British Army

SYNOPSIS:
Waterloo! Napoleon is defeated.
Is this the text story? (Just curious.)
ShadZ

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Re: Amazing High Adventure #3 and Napoleonic Extras

Post by Russ Chappell » Tue Aug 15, 2017 3:27 pm

ShadZ wrote:
Tue Aug 15, 2017 2:16 pm
Is this the text story?
Affirmative.

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